-
https://www.puzzlescript.net/editor.html?hack=10947157
-
https://www.puzzlescript.net/editor.html?hack=f913f440b9789b26401034d47a92d425
```
[target_or_crate]->[]
[player_or_crate]->[]
````
gets compiled to this:
```
(85) DOWN [ target ] -> [ ]
…
-
https://www.puzzlescript.net/editor.html?hack=eafdb99b13bd6232ac9c1b1eedb208f6
-
https://www.puzzlescript.net/play.html?p=58ab3107fa54c80635c43fb53b59b056
-
https://www.puzzlescript.net/editor.html?hack=44c3cc19a7691abfb209bbd485c17f55
```
[ horizontal player ] -> [ target ]
```
becomes
```
(83) DOWN [ left player ] -> [ stationary target ]
(…
-
as an example (sorry, very complicated example, I'll supply a simpler example later :) )
https://www.puzzlescript.net/editor.html?hack=27ce715388aba7f22719a4930d53214d
-
"After loading this game, hold right and press R.
http://www.puzzlescript.net/editor.html?hack=45cc2f06e2d996b7fb3f470d99d86170
Not only does the red box (walker) fall slower than the player, but some…
-
to reproduce:
- Paste [this file](https://github.com/increpare/PuzzleScript/files/7025587/checkpoint_broken.txt) in the editor and run the game ('new game').
- Press down, then right. Because the pl…
-
Should
```right [ > Player | ] -> [ Player | Player ]```
clear movements in both tiles?
Should
```right [ Player | ] -> [ Player | Player ]```
propagate movements?
Does `right [ p…
-
Okay, this is going to be a tricky one, but I'm going to put together my case. No hard feelings if it doesn't fit the spirit of the list.
ZZT was made in 1991 by Potomac Computer Systems (later Epi…