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Hello! We discovered this issue while investigating [MC-260604](https://bugs.mojang.com/browse/MC-260604).
**Warning: extremely loud and distorted sounds!**
https://github.com/kcat/openal-soft/ass…
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We currently support ingest sources like files, server-sent events, websockets, kafka, kinesis, stdin, and named pipes as ingest sources, but having a plain HTTP source sounds desirable (e.g. to consu…
LeifW updated
2 years ago
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You mentioned in the README that you were planning to design an ontology to store and share fiddles between Solid sources.
It sounds very interesting.
Do you still plan to work on that?
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To use the sound output as an audio input with FFmpeg, you can make use of the pulse audio input device provided by FFmpeg.
you need a running PulseAudio sound server(pavucontrol)
`pactl list shor…
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I set up a Resonance Audio Room of 100m3, put an audio source with it's Resonance Audio Source component in the middle of the room.
As I go away from the audio source, the direct audio volume from th…
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### What happened?
There used to be an option when right-clicking the SoundSwitch Icon in the taskbar that would allow you to reset windows sound devices, and is no longer there. I consistently have …
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Is it possible to connect more than one source to the recording node? What I would like to do is have to sources playing simultaneously and record those two sounds with a single record node. Is this p…
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I am trying to make a plugin that can play noises per player, and I am having some issues.
1. Source of sound can't follow player: For example: SendSoundEffect() needs X,Y, and Z coords to set where …
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https://github.com/tomrus88/BlizzardInterfaceCode/commit/31471cf36610c1c9d6561781a4cd3f681c6b799d#diff-b972302a6aed3ea5188d0216a191df25f154b40001deb441256d2c0247ebadeb
so https://github.com/sylvana…
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To my knowledge, PPSSPP will take audio focus of any sound source, like Youtube, unless either PPSSPP is muted or the source has any way around it (a few have). Is it possible to add something like a …