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### Which component should be improved?
Hammer
### Describe your feature suggestion in more detail
The ability to reset brush rotations would help with texture works.
Brushes that are rotated (a…
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For [Soverign Hall](https://github.com/alexdunn/Luftahraan/issues/18)
Overall progress
- [x] Modelling
- [ ] UV mapping
- [ ] Texturing
- [ ] Riging
- [ ] Implementation
- [ ] Play Testing
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I've tried to use `msdf-atlas-gen.exe` to generate `somefont.png` and `somefont.kayak_font` files, but neither `font_mapping.set_default(asset_server.load("somefont.kayak_font"));` nor `font_mapping.…
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Hey there Powroupi, How are you doing? Are you making any progress with toon textures?
It is possible to convert an MMD toon texture for Blender. Blender uses spherical gradient textures for mappi…
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### What happened?
When using a video file as a tile, the `#mesh._textureData.pixels` is filled with 0s , making the tile not occlude when walking under it with a token
### What ways of accessing Fo…
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Hi! Thanks for releasing the code.
I have a few questions on how to get the partial UV texture map.
In Section 3,1, as mentioned in the paper, the IUV map of an input image is predicted by usin…
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I'd like to see 'textures-power-2 None' being the default value for all desktop builds, all modern, desktop GPUs support non-power-of-two textures, and they have been supporting it for at least 10 yea…
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### Version
1.3
### Operating system type + version
Any
### Behavior
Obj files support texture vertices. I would like to use texture vertex values to alter print behavior.
One thing that co…
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Issue imported from https://tracker.freecad.org/view.php?id=1181
* **Reporter:** project4
* **Date submitted:** 7/14/2013
# Original report text
I saw in other applications that it's common …
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* BaseStack
- [x] MouseHandler
- [x] Ray Test + Hitboxes
* Advanced WebGL
- [x] 07 - Stencil Testing
- [ ] _08 - (Blending)_
- [x] 09 - FrameBuffer (Animated Texture Example)
- [x] …