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Okay, now testing the new fixes done for Issues #25 and #26 (commit: https://github.com/AKuHAK/uLaunchELF/commit/ff916514596838ed150ae57102f0c970e713fcfb )
And I am using FMCB v1.965 (2018/11/03) …
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The last version of wLE that I can compile is commit: https://github.com/AKuHAK/uLaunchELF/commit/763495f1ccb15a756cf6df801f73f90331107f8f (Aug 27, 2017)
But then that got broken starting with this…
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I had v1.2 pre-built and it worked fine. I decided to build _ps2link_ myself, and for every executable I try to upload, I get CPU exceptions (seems to vary from executable to executable).
The "caus…
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The current version of USBHDFSD module does not mount unpartitioned disks, even if they are formatted as FAT16/FAT32 using the whole disk.
The file in question is `part_driver.c`: the fact is that …
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There is a buffer overflow vulnerability in the loader.c file. This is in regards to both the `s` variable and the `partition` variable.
The partition variable contains `argv[1]` which is user con…
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I wanted to see whether anything from the titles with memcard issues got written to the memory card but the filebrowser segfaults the emulator.
https://github.com/AKuHAK/uLaunchELF/releases
```
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I have tried to boot a couple of demo disks ( Jampack Summer 2001 and Jampack Winter 2002), and neither will boot from cheat device ( hangs on a black screen). I am able to work around this by going …
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I was under the impression that all I needed was to make a git pull to this directory:
`C:\MinGW\msys\1.0\home\JJ\ps2-packer`
And that's all I needed to update ps2-packer.
But after doing…
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Are you guys able to host your own precompiled binarys on a release page.
https://help.github.com/articles/creating-releases/
Psx-Scene is currently down (http://psx-scene.com/forums/official-ulau…
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As was reported in [this PSX-scene thread](http://psx-scene.com/forums/f113/ulaunchelf-doesnt-recognize-psx-memory-card-156162/), current versions of uLE (including 4.43a, though I have not built a H…
ticky updated
7 years ago