-
**Describe the bug**
This is a slightly more general damage issue with Qt apps, but the most recent one in my memory is OBS Studio. It occurs at least with the Properties dialog for Screen Capture (P…
-
**Describe the bug**
When running wayfire 0.8.1 and wlsunset 0.4.0, wlsunset is no longer able to adjust the screen gamma.
Doing:
```
killall wlsunset && wlsunset &
```
With wayfire runnin…
je-vv updated
4 months ago
-
Hi,
I'm running Raspberry Pi OS (64-bit) - Raspberry Pi OS with desktop Release date: March 12th 2024 on my Raspberry PI 5 8 GB. I used raspi-config to switch to X11. After installing the latest up…
-
Since https://github.com/wmww/gtk-layer-shell/pull/52 the wl_surface is not committed directly but it is left to GTK to do it if necessary.
However, it seems that in some cases, like when negative …
-
**Describe the bug**
when using the vswipe plugin, if you move slowly (any slower than vswitch), applications can malfunction. I have only noticed this behavior with steam games (specifically Warfram…
-
I was able to add this to my Sway config to set the acceleration profile of my TrackPoint:
```
input 2:10:TPPS/2_IBM_TrackPoint {
accel_profile flat
}
```
When I set `input.mouse_accel_profil…
ghost updated
8 months ago
-
This is an enhancement request. Currently (0.7.0, git-master), when windows are opened on an output A and another output B is added or removed (enabled/disabled via wlr-output-management), the windows…
-
OpenGL contexts can be lost for a variety of reasons, of which perhaps the most common is the GPU and its driver failing to limit the impact of faults to a single context. To prevent a buggy web page…
-
#### Expected behaviour
Un-focused windows should all be presented with the same colour tile "bar_unfocused.png", whether maximized or not.
**Frame_style "normal_unfocused"** should incorporate attr…
-
### Discussed in https://github.com/WayfireWM/wayfire/discussions/1551
Originally posted by **LinArcX** August 17, 2022
I want handle music position via pleryctl. This is what I've done so far…