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During testing of a Pixel XL (Android 8) and Moto Z (Android 7.1.1) I've been noticing many more VMiss in the Daydream Performance HUD when using VR Services version 1.10.170928015 and 1.10.170249286.…
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When entering VR and going back to non-VR, the canvas.width seems wrong
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~~With the HTC Vive, I observe a lag between movement of the chaperone bounds and the rendered WebVR scene when the HMD is tracking. It looks like the chaperone visual is lagging behind. I tried to …
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The **`devicemotion`** API has been superseded by the **[Generic Sensor APIs](https://w3c.github.io/sensors/)**.
It's shipped in [Chrome for Android](https://www.chromestatus.com/features/569878182…
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Hi,
There are some flickering issues in WebGL demos. Some tests:
* On slower computers more noticeable than on faster ones: tested on Macbook Pro 2011 and a new desktop with GTX 1060.
* If the …
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This is almost definitely a rust bug, but I don't really know how to debug rustc, so I'll leave this here for someone smarter than me to figure out.
My environment is x86_64 Debian sid, this time I…
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Current listing of http://w3c-test.org/:
```
Directory listing for /
.codecov.yml
.git
.gitignore
.gitmodules
.travis.yml
.well-known
2dcontext
CONTRIBUTING.md
FileAPI
IndexedDB
LICENSE…
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![screen shot 2016-02-11 at 5 46 00 pm](https://cloud.githubusercontent.com/assets/220033/12996799/0798051a-d0e8-11e5-8eb4-15c22988ed0c.png)
https://dl.dropboxusercontent.com/u/1595444/shaka-player/s…
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**Description:**
The [`calculateVideoCacheHash` helper function](https://github.com/aframevr/aframe/blob/27d984f2/src/systems/material.js#L250-L278) doesn't take into account videos with ``s (inste…
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Thanks for providing the build.
I quickly put together a minimal scene using your build in a branch of my cobweb fork:
https://github.com/andreasplesch/cobweb/blob/vr-work/cobweb.js/tests/VR/Basic.h…