-
Subscribe to this issue and stay notified about new [weekly trending repos in Haxe](https://github.com/trending/haxe?since=weekly).
-
Subscribe to this issue and stay notified about new [daily trending repos in Haxe](https://github.com/trending/haxe?since=daily).
-
### Title
https://xemu.app/titles/43430001/#Genma-Onimusha
### Bug Description
res scale takes no effect on this game,its a 3D object + 2D background game.
1X
![1X](https://user-images.gith…
-
We need to create a simple 2d platformer in order to ensure that:
- We can work with multiple levels without problems.
- We can easily implement loading.
- Simplistic UI features is enough for pl…
-
### Describe the project you are working on
I am working on a 2D RPG game using Godot. This game requires optimized performance and efficient file management for deployment across various platforms…
-
A cuboid collider attached to a dynamic rigidbody gets stuck after contacting a polyline collider attached to a fixed rigidbody.
As shown in the video: when moving left and right on the square poly…
-
## Issue Summary:
The network screen is not skipped when starting the game on the latest patch. Warnings and logos are still skipped. This worked on the previous game version.
## P3RFix & Ga…
-
Hello Rapier team,
I have encountered an issue with the **KinematicCharacterController** (KCC) while using **rapier2d-compat**. Specifically, the following methods do not seem to have any effect:
…
-
Hi! I try to integrate the system for coins rewards. I think what I am doing is pretty basic:
- added few instances of UIParticles prefabs to the scene to handle different instances of coin bursts. …
Braza updated
1 month ago
-
### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
Several users who want to switch to Godot (or switched to Godot already…