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Can anyone help me with how to render 3D video/pointcloud using SIBR viewer?
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### Increasing access
Make it so people are able to make there own 3D engines with textures.
### Most appropriate sub-area of p5.js?
- [ ] Accessibility
- [ ] Color
- [ ] Core/Environment/Rendering…
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#### Introduction
This proposal suggests integrating **[BGFX](https://github.com/bkaradzic/bgfx)**, an open-source, cross-platform graphics library, as the rendering backend for the **Redot Engine*…
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### Tested versions
- Reproductible in: 4.3.stable.official.77dcf97d8
### System information
Godot v4.3.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4070 (NVIDIA; …
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Although I am not sure on your exact plans for the project and whether 3D-based games would be the main target for the Elven, I would suggest experimenting adding a 3D Physics engine at some point of …
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A while back, I started working on this in the 3d branch - https://github.com/bryanedds/Nu/tree/3d
So far I've mostly just 3d-ified the Transform type and converted the 2d portion of the engine. Si…
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# Task list
## Common
- [x] Create repository
- [x] Add all team contributors
## Programming
- [x] Create 2D rendering engine (@QuantumBranch)
- [x] Find best rendering solution (@QuantumBra…
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With the growth of the engine, there is a lack of examples covering the basics and/or what the engine is capable of...
- [ ] The Basics
- [x] Blank screen
- [x] KeyBoard Inputs
…
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Actually 2D game development is not the main goal of FlaxEditor, but with some effort we can greatly improve the "Flax"ibility of the editor in this direction.
For now, the easiest way to create 2D…
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### Validation
- [X] I've read the [FAQ](https://github.com/xenia-canary/xenia-canary/wiki/FAQ).
- [X] The Xenia build used is from a canary branch. (not MLBS/AlexVS/master/pull requests, etc)
- …