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I'm experiencing graphical issues when using DrawTexturePro in Raylib for rendering uneven textures, specifically 3x3 textures. When rotating these textures at a center origin, particularly in 90-degr…
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Hello, your approach would not handle extreme cases + do not change v sign according to its determinant + neither using eigen-values of ATA to compute your singular-values; instead;
rotate later your…
mu578 updated
4 years ago
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A list of issue has crept up around the vector halo exchange. The extent of the problems are still to be determined but we are seeing:
- a transparency issue: 1x1 and 3x3 layout seems to not give the…
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The edge feature suggested for NequIP as in the paper the tutorial is the distance vectors, scaled by cutoff. I intend to put more information into the edge feature, which is a second-order tensor, a …
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A 3x3 puzzle game which will surely engage more users.Assign this task to me.
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Collage is saved and data model is created to display this collage.
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**Godot version:** v3.1.stable.official (installed via steam)
**OS/device including version:** Ubuntu 18.04, GTX 1080ti
**Issue description:**
The same tiling works well with "3x3 (minimal)" …
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This is a 3x3 system with the memory tile in the center of the system:
```
CT CT CT
CT MT CT
CT CT CT
```
Beside Verilator simulation it should be ported to the KC705 platform.
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- `juicy-tile-table` implementation - @tomalec.
- `juicy-tile-editor` implementation - @miyconst.
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I would like to request document explaining the difference between 3x3 Autotiling and 3x3 Minimal Autotiling. Currently, the docs have no explanation on what they do. However, they have very differe…