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### Something to tackle _after_ v0.4.8 release and OGRE 1.11+ port:
AngelScript is great, but RoR's programming interface needs improvement.
* **Event callbacks are limiting** I dislike event cal…
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Hi guys,
It seems that the current version of angelscript cannot compile on mac M1:
```
/home/fne/dev/openspades-hack/Sources/AngelScript/source/as_callfunc_x64_gcc.cpp: In function ‘asQWORD X64_…
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Currently U3D has AngelScript in the same state as it was in Urho3D 1.8 -- half refactored, half WIP.
1vanK did quite a lot of work on binding generator and this work spanned years.
Since U3D fork…
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To speed up script execution a JIT compiler should be added. AFAIK the only public one for AngelScript is this: https://github.com/BlindMindStudios/AngelScript-JIT-Compiler
Before it works perfectl…
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Consider the following example:
```angelscript
class Vector {
float X, Y, Z;
Vector() {}
Vector(float x, float y, float z) {
X = x;
Y = y;
Z = z;
}
…
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- [x] добавить библиотеку в подмодуль репозитория;
- [x] подключить библиотеку и реализовать окружение виртуальной машины AS;
- [x] добавить регистрацию скриптовых функций модулями.
и еще...
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Just to let you know also works fine with the latest angelscript 2.36.0, only thing i had to do in the docgen.cpp is add "using namespace Angelscript;" at top so that it knew namespace of the error v…
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Due to dozens of problems and missing features related to QtScript correctness and performance, add support for creating in-world scripts with either Lua or AngelScript. (preferably both [tell me whic…
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11.08.2021 15:00:30 |!!!| ModuleElements.as parse 54 Исключение AngelScript.
| .| Процесс: 1cv8.exe ( 8.03.0018.1363 )
| .|…
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When building the generated AngelScript bindings, I end up with a number of notes from the compiler (for most, though not all, of the generated files).
```
/home/nathan/Projects/Urho3D/Source/Urho…