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u3d-community
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U3D
Open-source, cross-platform 2D and 3D game engine built in C++
https://u3d.io
MIT License
160
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Fix incorrectly read 'wrapmode' in Animatable
#69
Lys0gen
opened
1 month ago
2
SplinePath small issue
#68
nimdavirus
opened
3 months ago
0
SoundSource bug
#67
nimdavirus
opened
3 months ago
0
Attributes bug
#66
nimdavirus
opened
3 months ago
4
Fix Issues Building For Web on Windows
#65
BlueMagnificent
opened
4 months ago
0
Script serializer bug
#64
nimdavirus
opened
5 months ago
3
Add support for animeted tiles in tmx files
#63
pflat
closed
6 months ago
1
Fix wordwrap text layout spaces on load
#62
lucasvinbr
closed
6 months ago
0
UI: Loading UI layout with wordwrap Text inside vertical layout adds huge spaces
#61
lucasvinbr
closed
6 months ago
0
Surround Sound
#60
SirNate0
opened
9 months ago
0
Infinite Loop in `script/cmake_generic.bat`
#59
SirNate0
opened
9 months ago
1
Fix web gamepads
#58
SirNate0
opened
10 months ago
1
Samples use Contradictory Titles
#57
SirNate0
opened
10 months ago
0
Use emscripten_set_window_title API
#56
SirNate0
closed
10 months ago
0
Web Build Fixes
#55
SirNate0
closed
11 months ago
2
Web Build Slowed by Log Output
#54
SirNate0
closed
11 months ago
0
Audio fails on web without user interaction
#53
SirNate0
closed
11 months ago
0
ObjectAnimation as a Resource only loads XML
#52
SirNate0
opened
11 months ago
0
Dockerless build
#51
klaussilveira
opened
11 months ago
0
Your code is building fine on MSYS2 MINGW64
#50
ghost
closed
1 year ago
1
Do not delete String::endZero
#49
SirNate0
closed
1 year ago
0
Upgrade to SDL-2.26.5
#48
SirNate0
opened
1 year ago
1
Fix for EditorResourceBrowser not showing resource types
#45
lucasvinbr
closed
1 year ago
0
Improve QA Workflow
#44
SirNate0
opened
1 year ago
0
Always include Texture2D.h in Graphics.cpp
#43
SirNate0
closed
1 year ago
0
Can not import 3d model with multiple materials
#41
alexefu73
closed
1 year ago
5
CollisionShape::UpdateShape() is private
#40
SirNate0
opened
1 year ago
0
Python support please?
#39
SoNewBee
opened
1 year ago
6
Ambiguous meaning for CustomVariantValue::Compare
#38
SirNate0
opened
1 year ago
0
Add E_DEVICERESET handle in AnimationSet2D and AnimatedSprite2D
#36
lucasvinbr
closed
1 year ago
2
AnimatedSprite2D breaks on OpenGL context lost
#35
lucasvinbr
closed
1 month ago
1
win-gcc Builds Failing
#34
SirNate0
opened
1 year ago
1
State of AngelScript bindings
#33
eugeneko
opened
1 year ago
1
Complete 49_Urho2DIsometricDemo.lua
#32
lucasvinbr
closed
1 year ago
0
Updated documentation generation
#31
klaussilveira
closed
1 year ago
0
Add support for macOS Monterey 12
#30
SirNate0
closed
1 year ago
2
CMake Generation is very slow for Xcode.
#29
SirNate0
opened
1 year ago
0
Circular dependency in tolua++ bin
#28
SirNate0
opened
1 year ago
0
CI Environment Variable Magic
#27
SirNate0
opened
1 year ago
1
Github workflow deletes home directory folders
#26
SirNate0
opened
1 year ago
0
Updated Assimp to 5.2.
#25
klaussilveira
opened
1 year ago
0
Upgrade to latest Recast/Detour
#24
klaussilveira
closed
1 year ago
0
Upgrade to AngelScript 2.36.1 WIP
#23
klaussilveira
closed
1 year ago
0
Update to current recast/detour
#22
WyrdanGames
closed
1 year ago
1
Update runner to replace set-output
#21
SirNate0
opened
1 year ago
0
STL Containers?
#20
SirNate0
opened
1 year ago
1
Logo on Github Dark Background
#19
SirNate0
closed
1 year ago
2
Add fmt for string formatting
#18
SirNate0
closed
1 year ago
7
Lua: Add Scene load/instantiateXML bindings using XMLElement
#17
lucasvinbr
closed
1 year ago
0
Upgrade stb libraries.
#16
klaussilveira
closed
1 year ago
0
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