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Hi Marco,
Is it possible to add a futur supported target in ugBasic : Apple II(48kb)/Apple IIe(64kb) - 6502 CPU?
Thanks in advance
best regards,
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Luke,
just FYI: we're using PicoDVI for another project. It's a little retro-computing video card - providing digital video output for 1980's Apple II computers. Works absolutely great... :)
If yo…
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No music plays. One theory I have is that ScummVM seems to be using the AppleIIGS platform for the game instead of an Apple II platform. AppleIIGS games keep their music in a file with extension .SYS1…
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It would be great to have compatibility with the Mac 128k/512k/Plus mouse which can also be made to be compatible with the Apple II mouse. Look [here](https://blog.rekawek.eu/2016/12/08/mac-plus/) for…
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Remaining after #1394:
* Reset button not currently implemented
* Joysticks are not implemented
* Paddles are not implemented
* Controls are buggy generally (see prince of persia - character auto-…
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This might be a long-shot, but would be possible to emulate the 80 column card for Apple II/II+ machines? (Over VGA of course)
It would possibly be pretty nice for the II/II+ owners out there to be…
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### MAME version
0.263 (unknown) (0.263+dfsg.1-0ubuntu1~ppa1~mantic1)
### System information
Linux Ubuntu 23.04, x86_64, en_US.UTF-8 locale.
### INI configuration details
```INI
#
# CORE CONFIG…
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I've built a couple of 65816-based systems and have used ca65 for most of the code. Even though the 6502 landscape is slim when it comes to compilers, ones with a 65816 target are slim to none.
Is …
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The Apple 2 port stopped working somewhere in the past. I don't know when it last worked, but at the moment it hangs after the CP/M-65 banner.
![apple2-hang](https://github.com/user-attachments/ass…
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I recently came across this project, and I was interested in using it to write code for my Apple //e. There is a demo of LLVM-MOS code running on the Apple //e on the website, but there aren't any tar…