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**Describe the bug**
Enemy units on their turn attack the creep being on the jungle spot when it's well out of their range.
**To Reproduce**
Steps to reproduce the behavior:
1. Put a creep on ju…
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## 🐛 Bug report
It seems to me that the `Rate.Creature.*.Damage` option in `mangosd.conf` does not apply to physical ranged attacks (e.g. bow or crossbow).
I compiled vmangos on Arch Linux a…
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40k 10E has lead to UC's "Attacker: Melee/Ranged" profile edit forms being pretty much identical. Let's merge these in a way that simplifies the UI but let's internally keep the door open for a return…
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- [x] I have paid attention to this example and will edit again if need be to not break the formatting, or I will be ignored
- [x] I have searched existing [issues](https://github.com/LandSandBoat/…
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Where can we find attack range stats like JainaBlizzard?
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[//]: # (REMBEMBER! Add links to things related to the bug using for example:)
[//]: # (http://wowhead.com/)
[//]: # (cata-twinhead.twinstar.cz)
**Description:**
Recently I noticed something e…
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Dragons should be able to detect enteties they attack while airborne, so that an epic Smaug vs Lake Town scene could be possible. XD
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```
Ships should be able to attack things at a range of two tiles, where
"within a range of two tiles" is defined as "any tile touching the ship
plus any tile touching the tiles touching the ship, tou…
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Hi, when fighting, if an enemy is in an area that is discovered but not visible, and in the range of a ranged attack (or might only be an archer) shouldn't it be that you can't see or attack the foe?
…
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**Is your feature request related to a problem? Please describe.**
As a pokeplayer, close range attacks are much harder to land due to needing to make contact with the pokemob you are attacking.
*…