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dixhuit
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unitcrunch-issue-tracker
Issue tracker for UnitCrunch.
https://www.unitcrunch.com
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Make certain profile values easily updateable from the crunch page (e.g. weapon count & model count)
#116
dixhuit
opened
5 days ago
0
Allow for weapons to be selected/deselected when editing a profile
#115
dixhuit
opened
5 days ago
0
Add preset weapon ability for `EXTRA ATTACKS`
#114
dixhuit
closed
6 days ago
0
Write an FAQ explaining why "Damage not ignored" is sometimes lower than expected due to not being able to roll FNP if your dead
#113
dixhuit
closed
1 week ago
0
Add `+1 to hit roll (if attacker)` to the Preset abilities
#112
korzxd
closed
1 week ago
1
Change the `Degrade AP` Preset Ability
#111
korzxd
closed
1 week ago
1
Weapons are not cloning properly
#110
korzxd
closed
2 weeks ago
2
Add support for `Extra Attacks` weapons
#109
korzxd
closed
1 week ago
2
Add `Wound Type` as a condition for Global Modifiers
#108
korzxd
closed
1 week ago
0
Blast is not adding attacks properly when there are multiple model types
#107
KerniusMaximus
closed
3 weeks ago
2
Regression: Basic profiles not saving their keywords correctly - modifiers that depend on keywords not working
#106
dixhuit
closed
1 month ago
0
Whitelist the "Psychic attack" condition so it's available in combination with more effects & conditions
#105
Grizzlea
closed
1 week ago
1
Add "on an objective" as a condition for the defender
#104
Grizzlea
closed
1 month ago
1
FNP not calculating properly with multiple weapons
#103
KarnivoreBug
closed
1 month ago
2
Improve layout of weapon results charts at wider viewport widths
#102
dixhuit
opened
1 month ago
0
Save issue with re-imported Data Exports
#101
korzxd
closed
1 month ago
2
Increase sims timeout to 30 seconds when running 100k sims or less
#100
dixhuit
closed
1 month ago
0
Increase max model types per unit to 5
#99
dixhuit
closed
1 month ago
0
Support `(MELEE|RANGED)` suffix on certain reserved modifier aliases. Add new preset modifiers that use this.
#98
korzxd
closed
1 month ago
12
Order slain Automatic tickbox not functioning correctly
#97
korzxd
closed
1 month ago
3
Some migrated profiles are re-using ability IDs which is leading to some difficulty selecting profile abilities on the crunch page
#96
dixhuit
closed
1 month ago
0
Trigger a page refresh if a new version is available
#95
dixhuit
opened
1 month ago
0
Weapon type validation on an advanced profile needs to consider every model type in the profile
#94
dixhuit
closed
1 month ago
0
Attacker profile weapons table: group weapons by unit
#93
dixhuit
opened
2 months ago
0
Add means to show/hide deselected weapons on Crunch page
#92
dixhuit
opened
2 months ago
0
Modifier effect that always wounds and becomes a crit isn't behaving as expected (very niche)
#91
dixhuit
closed
2 months ago
0
Add means to create & save a profile from current ad hoc attacker or defender
#90
dixhuit
opened
2 months ago
0
"Order slain" drag & drop UX on mobile is pretty rough
#89
dixhuit
closed
2 months ago
0
Cancelling when cloning a weapon still creates the weapon
#88
dixhuit
closed
2 months ago
1
Users should be able to clone model types within the same unit when editing a profile in advanced mode
#87
dixhuit
closed
1 week ago
0
Selecting the same profile as attacker & defender can lead to some odd visual feedback re selected abilities
#86
dixhuit
closed
2 months ago
0
Add modifier condition for when a unit is being led
#85
dixhuit
closed
2 months ago
1
Modifiers that grant extra attacks are returning incorrect results on weapons with an Attacks characteristic >1
#84
dixhuit
closed
2 months ago
2
Damage dealt reported exceeds wounds per model of defender
#83
hhcauldwell
closed
2 months ago
2
DEVASTATING WOUNDS now inflict mortal wounds again but they can't spill over from model to model
#82
dixhuit
closed
2 months ago
0
Investigate copying units from one profile to another
#81
dixhuit
closed
2 months ago
0
"No weapons selected" when simulating older Data Exports.
#80
korzxd
closed
2 months ago
7
Improve UX when adding a unit or model type - ensure user is aware the new unit / model type has been added
#79
dixhuit
closed
2 months ago
0
Finish off shared abilities so they actually do something
#78
dixhuit
closed
2 months ago
0
Editing weapons on advanced profiles is currently broken
#77
dixhuit
closed
3 months ago
0
orderSlain error if switching to basic mode and back again
#76
dixhuit
closed
3 months ago
0
Consider subtly differentiating expansion panels within the advanced profile form
#75
dixhuit
closed
3 months ago
0
Can't use Leader checkbox if switching to basic mode and back again
#74
dixhuit
closed
3 months ago
0
Profiles should be able to have >1 Leader unit
#73
dixhuit
closed
3 months ago
0
Prepolulate the model type name when entering a unit name (if only 1 model type)
#72
dixhuit
closed
3 months ago
0
Differentiate weapon names when a profile has >1 with the same name
#71
dixhuit
closed
2 months ago
0
Fix regressions in sim output since adding support for mulitple units & model types per profile
#70
dixhuit
closed
2 months ago
0
Add support for "Ignore first failed save"
#69
dixhuit
opened
3 months ago
0
Allow users to add custom aliases to modifiers/abiltiies
#68
dixhuit
opened
3 months ago
0
Add way to simulate an attack with different attackers or defenders in succession and then compare the results
#67
dixhuit
opened
3 months ago
0
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