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### What happened?
Why can't I successfully configure Azure OpenAI using config.yaml, and it always returns a 404 error? Is there an issue with my configuration? Even the simplest configuration attem…
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While working on #12 I've noticed there is no ground for tracking audio caching status. Currently such logic required by `PlaylistTrackContainer.jsx` module only.
Expected project changes include:
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**Library Affected**:
workbox-precaching
**Browser & Platform**:
Google Chrome 120.0.6099.199 Desktop
**Issue or Feature Request Description**:
On a page with an audio/video elements with `p…
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### What happened?
When using the LiteLLM OpenAI proxy, I've noticed that the caching functionality is not working as expected. Specifically:
1. The `cache_hit` value is always `0`, even when ca…
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### Description
When connecting to librespot, the application hangs for up to 33 seconds before successfully establishing a connection and appearing within the Spotify Connect app
### Version
The…
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**Describe the bug**
I'm using a link from the server to play the audio. When a user records & uploads their audio, I get a new audio link but the problem is useAudioPlayer hook is not playing the ne…
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I created a NPZ file via this site
https://huggingface.co/spaces/fffiloni/clone-voice-for-bark
Then I put it in the /assets/prompts/v2/ as ragesh.npz
Then I loaded it like this
audio_array …
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The audio stuttering during the initial shader caching is really annoying, so im wondering if mmj and antutu could have a mute toggle for audio during the shader cache.
xt234 updated
2 years ago
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```
Calling steam_current_game_language failed. Make sure that the user is logged in. | Universal_System/Extensions/Steamworks/general.cpp:29
```
The above is recently discovered by [Hugar](https…
k0T0z updated
1 month ago
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Using a distributed database (https://github.com/orbitdb/orbit-db) it should be possible for every user to contribute to a cache of audio data.
This would start with caching and sharing the wavefor…