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I'd like to be able to select existing blendshapes on an avatar to be duplicated and renamed to their mmd counterparts, maybe with a button to auto-fill your lipsync visemes.
https://www.deviantart…
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Hi EvelynFan
This is an interesting work for me. I want to know if i have 101 blendshapes , In the trainging i can use the blendshapes instead of the vertices?
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Hi,
I just found the size of output blendshaeps is 50 in file `predicted_blendshape.csv`, which is not consistant with arkit, how can I correspond the `blendshape1` in character `M111.fbx` to standa…
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### Describe the bug?
Whenever I import a GLB, it struggles to import the vertex colors in some of the meshes that are being imported, despite me double checking to import it with vertex colors. I ha…
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As the title suggests, if a model is exported without any armatures but with blendshape data the resulting export will have removed the blendshape data from the mesh.
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We are currently defining it like this
```
trial_definition_specification = dict(trial_definition=dict(name='Landmarker calibration',
…
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Hi,
I have tried running emage test.py file and got some npz file as ouput. so my query is how can I get shapekey values as per Arkit blendshapes from this npz file.
Thank you.
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Hi,
I would like to use mediapipe facelandmark result and move 3D object using the result. The result of mediapipe facelandmark are normalized values and 3D model make use of position in world coor…
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Thank you for your great work. After reading the paper, I still have some questions. So I hope you or anyone else can answer me if possible.
In the paper, the Residual Deformation Branch learns to …
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Unless i missed, i don't see anything to control blend shapes?