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Now that I got myself a 4K screen, the UI, even on my secondary display that's still normal, the UI looks blurry.
So to be clear, the UI is currently running on a *normal* 96dpi 100% zoomed display…
thany updated
2 years ago
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**Describe the bug**
using mediamtx rtsp-server see [config](https://github.com/derekagraham78/camera/blob/main/mediamtx.yml)
my Camera UI [config](
https://github.com/derekagraham78/camera/blob/m…
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### Preflight Checklist
- [X] I have installed the [latest version of Storage Explorer](https://github.com/Microsoft/AzureStorageExplorer/releases/latest).
- [X] I have checked existing resources, in…
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### Using a supported version?
- [X] I have searched searched open and closed issues for duplicates.
- [X] I am using Signal-Desktop as provided by the Signal team, not a 3rd-party package.
### Over…
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### Description
Just recently, a new content has been released for OpenBVE, and this comes with a "guide" on how to drive it as it uses a custom plugin.
The guide mentioned to switch to "F/B8" wit…
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The UI looks a bit blurry when viewed on 2160p (4K) screen. Clearly, there's some weirdness happening with scaling. The original WireGuard app doesn't have this issue.
Here's a comparison between …
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The text of the interface is slightly blurry for the command output portion. The rest is clear. Not consistent. Cosmetic flaw.
![image.png](https://raw.githubusercontent.com/nus-cs2103-AY2122S2/pe/ma…
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### Is there an existing issue for this?
- [X] I have searched the tracker for existing similar issues and I know that duplicates will be closed
### Describe the Issue
In a flow, putting focus into…
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The text of the interface is slightly blurry for the command output portion. The rest is clear. Not consistent. Cosmetic flaw.
![image.png](https://raw.githubusercontent.com/LapisRaider/pe/main/files…
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### Tested versions
- Godot_v4.3-stable
### System information
Godot v4.3.stable - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 (NVIDIA; 32.0.15.5612) - AMD Ryzen 9 59…