-
So I'm not sure if this issue is known or not, but I'm playing with CC on a server in 1.12 and I keep getting this error from time to time. It's inconsistent, and has caused many breakages in computer…
-
The HTTP API currently buffers responses on the Java side, only firing a `http_success`/`http_failure` message once the response has been closed. It would be neat if there was an option to open HTTP h…
-
As requested from SquidDev-CC/CC-Tweaks#56 I'm going to give some feedback on the Pocket Peripheral API.
#### `IPocketAccess`
This isn't a requirement, but would be a bonus. Instead of passing aroun…
-
As far as I can tell, there isn't a way to mount and automatically run a lua file (from the Java side of things). Specifically, I would like to run a short program adding `mymount/programs` to the sh…
-
Have configuration settings loaded in to settings API. For example, an author can use this to find out the current range of the block scanner without having to ask the player:
```lua
local scannerRa…
-
I would love to see a way for turtles to have more control over the placement of stairs, torches, logs, chests and other blocks that are influenced by the direction they are placed in.
**How the fe…
-
A command that gives the user a computer with a specificed ID and type.
`/computercraft give [type ?? computercraft:computer_normal]`
ID is the computer ID, not instance ID.
While this is poss…
-
Wireless peripheral upgrade tool: A tool that can connect peripheral to wireless modem, allow computer to control peripheral wirelessly.
Wireless cable access point: a block like wired modem bl…
-
LuaJ/Cobalt has been CC's Lua runtime for as long as the mod has existed (9 years?). While it's served us fine, there's still a fair number of annoying deficiencies and idiosyncrasies (SquidDev/Cobalt…
-
The top tier of focus crystals (turbocharged) cause my game to crash when it tries to render them. Crash report is in the collapsed section below to avoid having to scroll through fifty pages of error…