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This issue exists to let you know that we are about to monitor the builds
of the LLVM (v20.0.0, llvm/llvm-project@ 8625eb0) snapshot for 20240912.
At certain intervals the CI system will update th…
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### Tested versions
Reproducibe in:
- v4.2.2.stable.official [15073afe3]
- v4.3.beta2.mono.official [b75f0485b]
### System information
Godot v4.3.beta2.mono - Windows 10.0.22631 - Vulkan (F…
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I'm not sure if this is the best place for this, but I can't see where else it would go...
UEFI executables use the PE format, which as per the specs is defined at https://docs.microsoft.com/en-us/…
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This issue exists to let you know that we are about to monitor the builds
of the LLVM (v20.0.0, llvm/llvm-project@ 8625eb0) snapshot for 20240912.
At certain intervals the CI system will update th…
-
### Work environment
| Questions | Answers
|------------------------------------------------------|--------------------
| OS/arch/bits (mandatory) …
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Integrate a way to load COFF files on the agent to provide a lot more flexibility and functionality to the framework.
Seen someone tried to write BOFs for CS https://github.com/wumb0/rust_bof in Ru…
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I have been attempting to build a GPC cross-compiler (h8300-hitachi-coff) but thus far have been unsuccessful. Without GPC, I can successfully build binutils, gcc (including language support for C, C…
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Original #17194.
Not resolved by #17119!
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Hi changhongjian,
Nice work ! When I reading your program, I find that there 80 shape pca vectors in your bfm layer,but in bfm09,there r 199 vectors,i wonder how do you change it?
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When linking object files with `IMAGE_SCN_LNK_INFO` sections (e.g. `.retplne`), they end up appearing in the final image binary. This causes issues when an executable loader tries to load the section,…