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Textures don't render properly when loading the JVRC model with:
- Pinocchio 2 + visualization in MeshCat
- PyBullet (edit, see below)
![image](https://github.com/jrl-umi3218/jvrc_description/a…
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**Describe the bug**
Loading the COLLADA example from [1.5 documentation (Appendix A)](https://www.khronos.org/files/collada_spec_1_5.pdf) fails on s390x architecture with the following error descrip…
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**Describe the bug**
I was testing the import/export feature of Assimp, and I came up with the idea of importing a sample collada file, and export that same data into another collada file. When I ope…
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```
When importing models, sometimes no transparent tag is provided, though
transparent textures are used.
The importer should take into account both use cases and handle the
transparency according…
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Collada is a little excessive for what we need in 3D. We don't use animations, and we need a complex 3rd party importer for everything about it anyway. It's easier and better to just use .obj file f…
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**Describe the bug**
After building assimp from master, it started to fail importing bone weights. The bone weight number is non-zero but the weight field is null and is therefor throwing an npe. Thi…
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assimp-5.4.3 does not build when ASSIMP_DOUBLE_PRECISION is ON on Mac Os Sonoma 14.6.1.
```
-- The C compiler identification is AppleClang 15.0.0.15000309
-- The CXX compiler identification is Ap…
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This would be a good first step to writing mesh upload code totally independent of the viewer, allowing prototyping of new importer features like glTF support (via ,) as well as file watchers for the …
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### Describe the project you are working on
The Godot editor :slightly_smiling_face:
### Describe the problem or limitation you are having in your project
The ["Better" Collada exporter](htt…
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OS: macOS Big Sur 11.4
### problem detail
it seems like the problem of `zzip-zlib-config` module. How can i install that module, use brew?
### log
```
-- Checking for module 'zzip-zlib-config'
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