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This would allow Craft to interact with it easily. Instead of having to edit the script each time you wanted to build something, it could be done through in-game commands, much like Worldedit for Mine…
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### What happened?
This is a weird one. I'm on the latest version of Craft 5.4.1 and if I have `DEVMODE` set to true.
### Steps to reproduce
1. use Craft 5.4.1
2. have devMode enabled
#…
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### What happened?
### Description
This is a weird one. I'm on the latest version of Craft 5.4.1 and if I have `DEVMODE` set to true.
### Steps to reproduce
1. use Craft 5.4.1
2. have devM…
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Make them super-duper descriptive, like
UpdateBodyHelperClassesOnResize
UpdateBodyHelperClassesOnScroll
UpdateBodyHelperClassesOnLoad
TransitionInElementsOnScroll
InjectInlineSVGs
OpenMenuWhen…
ghost updated
6 years ago
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This is just an idea I had for making dependencies a little more dynamic. We could tie into the default npm `postinstall` script to launch a node script powered by `inquirer` that asks you a series of…
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There are some API services out there in the wild that require a content-type of "multipart/mixed", so that a POST may contain, for example, a JSON payload and a binary image.
treq inspects the kwarg…
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## Hello!
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## Issue details
…
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### What happened?
### Description
I am no longer able to process transactions with Craft Commerce using the Stripe gateway.
The issue occurs with both my custom payment form and the provided b…
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### Describe the bug
When this plugin is enabled and you visit the website you get the error:
Can use "yield from" only with arrays and Traversables
### To reproduce
Steps to reproduce the beh…
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**What I'm trying to do:**
I have some custom project configs that I want Craft to use by default when installing Craft. So these configs are in my project folder of my boilerplate. These configs use…