-
>dyld: Library not loaded: @rpath/libswiftCore.dylib
it seems like cocoapods should take into account `ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES`
-
Hi and first of all THANK YOU for this great project. i love it!
I might have encountered an issue.
I'm running a Defold project, and I'm experiencing an unexpected result when trying to remove …
-
**Is your feature request related to a problem? Please describe (REQUIRED):**
I'm working on frame-sensitive camera mechanics as part of a library. I believe Defold currently only updates the world…
-
Optionally also attach two images Defold Tiny ECS-hero.[png|jpg] (max 2400x666) and Defold Tiny ECS-thumb.[png|jpg] (max 580x380).
{
"name": "Defold Tiny ECS",
"description": "The Tiny ECS …
-
It would be great to support other engines such as:
- [ ] love2d
- [ ] defold
Some dependencies of this library are currently tied to CoronaSDK.
endel updated
6 years ago
-
Using visual studio 22 and building for win32.
The server is running alright on localhost.
The client errors with std::out_of_range at memory location. I can't seem to hit any breakpoint in the Main…
-
**Describe the bug (REQUIRED)**
Crash when using gui.play_flipbook(). The node has attached texture downloaded from the internet in runtime.
**Expected behavior (REQUIRED)**
No crash
**Defo…
-
I spend a lot of time trying to impelemt quat->euler and euler->quat convertion in lua.
My functions worked but not always)
My cases:
1)For BlockyUniverse i use quat->euler convertion to make hp …
-
I ran success your project on Defold Engine. But in your document doesn't show how to compile Mac shared library. I just asked when I merge newer version from the Tensorflow master (to fix some bug or…
-
We currently have an `_unpack` folder in the editor which contains duplicates of the dmengines from the `libexec` folder and some libs from the `lib` folder in Bob.
Initial findings suggest if we g…