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Which kind of mod could perhaps conflict with this one? The mods works fine if it's the only one installed, but in the modlist I get no responses
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**Describe the bug**
Bluetooth permission dialog/pop-up opens up as soon as I launch the app. I would prefer the users to see it on the screen where they are using this library rather than showing …
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From discussion in https://github.com/nextcloud/server/issues/32011
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## OS and Version
Arch Linux with TKMM 1.0.0-beta6, running through XWayland on Hyprland
## Describe the Issue
When drag-and-dropping files on the below area, nothing happens. This has been tried…
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**Is your feature request related to a problem? Please describe.**
When generating CSV files for translation, it'll only include default language when generated, adding them to Godot's translation fi…
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Language in the addon is English so any tooltips and other texts are not translated.
Add the capability to support different languages. Add as a default these languages:
- English
- German
#…
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suggestions:
1. add version to addons/shaderlib. for me, i'm not sure my shaderlib plugin was the latest because i don't know shaderlib's version for my project. or add a auto update feature, dialogu…
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**Bug description**
When double-clicking on a table the Database properties dialogue opens.
**How to reproduce**
Open the attached model.
Duoble-click the inventories table in the diagram - this…
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Similar to how https://github.com/nathanhoad/godot_dialogue_manager works, it is possible to download the latest addon version inside the editor.
Potentially, there could be a new button somewhere …
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Separate String Table file.
Store reference in project.
Comment contains dialogue file + node id + vo comment.
Standalone pruning script to delete unused strings based on dialogue name and node id.…
pv6 updated
11 months ago