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I saw in the Emulators & Ports page the instructions for Duke Nukem, Doom, Doom 2, but I am confused by them. They all say to copy a file, but what do I do with it after I copy it?
For example: Cop…
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when uploading some .wlf file on your https://camoto.shikadi.net/libgamemusic/ page the console message reports:
"File is definitely: id Software Music Format (type-0, 560Hz) [imf-idsoftware-type0]…
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Location: [Libera.chat, #monero-community](https://libera.chat/) | [Matrix](https://matrix.to/#/#monero-community:monero.social?via=matrix.org&via=monero.social)
[Instructions for joining the moner…
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Just installed by dragging and dropping to my binaries folder and now I can't get the launcher to boot through steam or my desktop. Wondering if I missed something in the installation process?
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C:/Games/Build Engine/Duke Nukem 3D/DUKE3D.GRP 22b6938fe767e5cc57d1fe13080cd522 detected game: Duke Nukem 3D
```
LOGO.ANM 1507336
CINEOV2.ANM 655497
CINEOV3.ANM 395044
RADLOGO.ANM 6…
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installed the 64bit beta PiOs on my Pi4 with Pikiss and dukenukem and supermario from your games section. when i start the games i get the following message:
./sm64: error while loading shared libr…
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I know Raze is still in early development, but it would be very convenient to be able to use this launcher with Raze games (Duke3D, Blood etc) as well. I guess quite some adjustments would need to be …
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Hi Ptit, I found this issue on compiling:
FeatRecord.cpp:23:10: error fatal: BuildingRecord.h: No existe el fichero o el directorio
#include "BuildingRecord.h"
I've searched and there is no Bu…
ghost updated
5 years ago
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OK, this one is weird.
On some random MIDIs, there is a strange bug (?) where random instruments sound very "filtered", like they had modulators muted down or running at very low level. It doesn't af…
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Just a place to aggregate all the things we want for v0.15 mostof which are already underway.
Please add to or delete from or discuss this list as need be.
Please forgive typos. I'm trying to type t…