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## Background
Calls to Composition inside of ImplicitAnimationSet were causing the ColorPicker to fail to show on Wasm in [this PR](https://github.com/CommunityToolkit/Windows/pull/241#issuecomment…
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### Description
When using GLTF2ModelLoader to load in .gltf files, animations that are present in the resource are ignored, instead, there's another param 'animations' that we need to pass explici…
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### Current behavior
The current precedences mechanism is not following its own logic, especially when applying values coming from _default style_ (defined in generic.xaml), _implicit style_ (keyless…
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**Describe the bug**
importing a file with KHR_animation_pointer and re-serializing it breaks said extension
**To Reproduce**
WebIO with ALL_EXTENSIONS registered
import document through io.read…
heeen updated
4 months ago
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**Godot version:**
3.1.1
**Issue description:**
When instancing a scene which inherits from a scene with an `AnimationPlayer`, any changes to animations and animation tracks will affect **all** i…
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[web-animations.html](https://github.com/PolymerElements/neon-animation/blob/__auto_generated_3.0_preview/web-animations.html) is explicitly ignored. It is an html import that is within the `@polymer`…
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## Motivation
I have an app which projects pixel based animations using a D3 canvas onto a mapboxgl map. All of the animated objects are at sea level and represent dynamic current velocities or ti…
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I recently noticed that while we’ve added [`transition-behavior` to css-transitions](https://drafts.csswg.org/css-transitions-2/#transition-behavior-property), there is no `animation-behavior` counter…
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Apple has started working on an experimental feature (off by default in Safari Technology Preview) to control the animation frame rate of animations, with an [explainer](https://github.com/WebKit/expl…
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# Information
In anticipation of work to make already playing animations show to users entering a region as well as from adjacent regions and after region start, I figure it is a good time to file …