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I want to implement a file system into this game.. which stores users scores and highest scores achieved.
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I would love to see a feature that allows me to ignore/hide specific files from my library. For example Synology NAS creates thumbnail files for every image in it's directories.
All thumbnails are…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### OS/Web Information
- Web Browser: Chrome
- Local OS: macOS
- Remote OS: Ubuntu
- Remote Architecture: x64
…
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### Tested versions
- Reproducible in: 4.3.rc2.mono
### System information
Godot v4.3.rc2.mono - Windows 10.0.19045 - Vulkan (Mobile) - dedicated Intel(R) Iris(R) Xe Graphics (Intel Corporati…
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`targets` primarily relies on hashes to detect changes in files, but to speed up computation, it sometimes uses time stamps to check if a hash is even worth calculating. I would like this to be defaul…
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Implementation of a FAT12/16 file system for the operating system, and to enable file structuring inside the machine at the kernel level.
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Author Name: **James** (James)
Original Redmine Issue: 89047, https://vlab.noaa.gov/redmine/issues/89047
Original Date: 2021-03-08
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Given a unit test that reads or writes to a file
When I…
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When doing the following command:
`.\zluda-3-windows\zluda\zluda.exe 'EasyMocap\python apps/demo/mv1p.py examples --out examples/output/smpl --vis_det --vis_repro --undis --sub_vis 1 7 13 19 --vis_…
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I would like to be able to be able to rename/move a file over different file system.
Does it make sense, in this library to support such feature ?
This would let developers write something like …
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### Description of the bug
cannot click any button in this window, except for press esc to exit. try again and again.
### Steps to reproduce
1. press command + N, open a new file
2. input sam…