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Every now and then it happens that the godot editor crashes while I rebuild my kotlin files. Here's the trace:
```
Godot-JVM: Build lock present. Not reloading...
Godot-JVM: Changes detected, rel…
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# Introduction and motivation
I've been working with the kotlin API quite a lot in the last couple of weeks. While I'm very happy with it in general, one of the papercuts is the `@Register` family …
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**Describe the problem or limitation you are having in your project:**
The Kotlin/Native compiler is very slow at present, resulting in fairly long turnaround for small game code changes using godot-…
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The way we currently handle conversions for several types is not centralized in one place, is error-prone, and not other-JVM-language friendly.
The 2 main cases for that are the 32 bits version of …
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With https://github.com/utopia-rise/godot-kotlin-jvm/pull/441 we introduced the concept of "registration files".
We now need a way to generate a `gdj` and a `kt` when the user creates a new script …
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### The issue
The Godot project "Godot and Android" seems to close immediately when I run it on a android device.
I have tried two different phones. It might be a problem at my side. I submit this…
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There are a few places in the code where I think we can get extra performances by batching data when we know the same JNI call would need to be called several times otherwise. Such cases are:
- At la…
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If you use white spaces or symbols (i.e. '#,$,&,*'), bootstrap.jar seems to not be able to read the filepath and throws some random error such as this :
```
Exception in thread "main" java.lang.Clas…
yov3v updated
2 years ago
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### Describe the project you are working on
A 2D education software with Godot.
### Describe the problem or limitation you are having in your project
The problem I am encountering with my project i…
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Is it possible to make hot reload of just builded code to running scene? Or is it possible to re-launch current scene after build in IntelliJ?
This would improve workflow.