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Heya! I just got my order from Tindie the other day and all is working well! I wanted to open an issue here about autodiscovery for homeassistant before I started working on implementing it, in case t…
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The documentation says:
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The tracking mode on the other hand attempts to find an optimal assignment of particle numbers between camera angles within one frame`
When trying to reconstruct 3d po…
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I've recently been doing some stuff with particles, and found I had a really hard time figuring out the difference between the three main involved classes, `Particle`, `ParticleEffect` and `ParticleTy…
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@JustinRayAngus discovered that since recently, the function `amrex::ParmParse::dumpTable` starts to plot values multiple times, likely because they were changed. The old values should not be shown.
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It is technically not what the is about, but I think it would be really nice if there was an option to make it so for example in The Silent Expanse or The Void it would be permanently nighttime. It is…
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### Describe the project you are working on
Godotengine
### Describe the problem or limitation you are having in your project
https://github.com/godotengine/godot-proposals/issues/7344 of whi…
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Do you think this will be possible?
When playing 2 players without crosshair can get confusing, since the shoot spark on screen are the same color for both players.
I mean this https://static.wi…
Trihy updated
3 weeks ago
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This comes from section 3.3.3.1 of the User manual:
> The MODE card can take any argument listed in the "Symbol" column of Table 2-2 except for
positrons (f), in any order. It must list all particles…
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**Describe the bug**
xmipp extract particles is in launching state for two hours before starting the first step
**To Reproduce**
Steps to reproduce the behavior:
1. project 2018_10_10_rocio-arra…
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### What happened?
While having shaders on and the mod "Essentials" installed, enchanted items look like this sometimes.
### Screenshots
![2024-07-28_11 37 34_edited_2](https://github.com/u…