-
#11539 changes a whole bunch of places that we know are only correct for quad/hex meshes. #11520 also leaves a number of TODOs. We need to figure out a way to describe a "generic" linear mapping that …
-
We currently support converting quad/hex meshes via convert_hypercube_to_simplex_mesh() to simplex meshes, where each triangle is cut into 8 triangles (in 2d).
In #17639 I am adding a way to do alf…
tjhei updated
2 months ago
-
Excuse me. I changed the TET FREE mesh to a HEX SWEEP mesh when I modified the mesh generation command in the program. After importing into cae, only a 2D section mesh is generated, not a 3D mesh. How…
-
The attached mesh and model fails in `splitAndBalanceMesh` during graph construction (IIUC). It seems like there is an issue with the numbering.
[mixed.tar.gz](https://github.com/SCOREC/EnGPar/files…
-
I don't know if it is the right place. Is `libigl `capable of calculating curvatures and normal vectors on a hex mesh which means rectangular elements on surface.
-
Dear developer,
Jigsaw is an excellent mesh tool that I used ever! Thanks for your great contribution! Below are my questions and suggestions.
1. I notice that Jigsaw currently does not support vol…
-
Check out this clown house.
Someone took a bite:
![image](https://github.com/LLNL/conduit/assets/35237779/db360984-32f9-4a8a-a076-04a59d132b2b)
This was made with the test case `mixed_mesh_poly…
-
Currently the HexMesh always renders a single triangle piece to connect three adjacent hexes, which does not look good when there is terraced terrain involved. Update the rendering to account for ter…
-
polycube/polycut: http://www.cs.ubc.ca/labs/imager/tr/2018/HexDemo/
Hexalab: https://www.hexalab.net/
InstaMesh: https://igl.ethz.ch/projects/instant-meshes/
Robust Quad/Hex-dominant Meshes: …
-
Excellent work! Thanks for sharing this! I am wondering whether your existing hex smoothing solutions could be adjusted to consider the original geometry primary boundaries to fit / 'snap' the generat…