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**Is your feature request related to a problem? Please describe.**
When working with hexagons, it is useful to be able to quickly draw hexagons using Bevy's inbuilt gizmo functionality
**Describe …
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### Submission Rules
- [X] I have read the README.md and understand the submission rules
### No Unity or Java Games
- [X] This game is NOT made in Unity and does not contain a libunity.so
- [X] Thi…
ADTP updated
4 months ago
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**Project description**
FOSS clone of Super Hexagon.
Ok, I'm not exactly requesting it, it was something where I thought: "Oh, it seems cute, I could try packaging it".
I tried packaging it, bu…
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Would be nice to have an hexagon sticker like [these ones](http://hexb.in/).
Got a lot from various libre & opensource conferences like FOSDEM for many years, they fit nicely on laptops!
I'm not a g…
fcatt updated
4 months ago
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**Is your feature request related to a problem? Please describe.**
I'm not able to configure for irregular shaped hexagons in `HexLayout`. Perhaps there is a way, in which case please excuse my ignor…
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**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Describe the solution you'd like**…
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I am getting build errors like this from HVX `f32-vgelu`.
```
XNNPACK/src/f32-vgelu/gen/f32-vgelu-hvx-rational-10-8-div.c:109:24: error: initializing 'const xnn_simd_f32_t' (aka 'const HEXAGON_Vec…
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Hi,
The Hexagon function example in the documentation is really useful, however I'd really appreciate an example using the standard H3 hierarchical hexagonal geospatial indexing system.
https:…
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Hi,
After I downloaded the source code of Halide, I noticed there is a pre-compiled libsim_qurt.a in Halide/src/runtime/hexagon_remote/bin/v65. If I want to build this lib from source code by mysel…
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### Describe the project you are working on
Godot engine improvements.
### Describe the problem or limitation you are having in your project
There is no built-in support for hexagonal tiling.…