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Hi Im using the Prefab brush to draw 3d hexagon tiles.
This is for a top-down game and so I have changed the Grid "CELL SWIZZLE" to XZY and the TimeMap "Orientation" to XZ.
Mostly it is working …
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In fheroes2, it is not possible to select both hexes to cast the Resurrect spell on creatures that occupy two hexagons when a corpse of another creature is positioned over the corpse of the target cre…
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- [ ] Hover shadow for Hexagons.
- [ ] Flip hex on click.
- [ ] Highligthing DIV and DAQ, using call-out lines.
- [ ] Hover shadow of logo to signify home button. Maybe change into house symbol. …
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### Question
There are three times when a user can draw a hexagon cell shape.
- From an area by dimension
- From a point by dimension
- From a point by time and speed
Currently when drawing …
dfoll updated
6 years ago
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When trying to build the hex grid for higher resolutions (e.g. 6) the grid generation process takes a long time.
In some cases, a person doesn't necessarily need to create the hexagons for the ent…
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Dear GeoTorchAI team
I would like to know if there will be any support for preprocessing H3 hexagons.
Thanks!
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@SallyMcGrath I have created a [mock version of a code review badge](https://dashboard.accredible.com/issuer/dashboard/group/616062/information-and-appearance)
This has helped me highlight some thing…
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Range/direction/area of abilities should be displayed when hovering their icons.
Dashed icons could be used for non-valid targets, while valid ones would have grey or colored hexagons, depending on w…
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Ive tried loading (showcase_hexagons.FCStd ) in freecad 0.21.1 and as soon edit anything e.g Pad.Length or sketch001.hexagon_side it breaks the multi-transforms wont recompute
get expression erro…
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> There's sometimes a really big offset between the hexagon that you are dragging and the actual term that appears
I could not reproduce this, and, based on what James told me, I don't see why this w…