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Getting errors loading the following bundled test .mdl files:
```
test/models/MDL/MDL (HL1)/duplicate_sequence_groups/duplicate_sequence_groups01.mdl
test/models/MDL/MDL (HL1)/duplicate_sequence_gr…
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Not sure this is capturing what we want to test for. e.g n_distinct applications. This is just doing counts on applications but a person could have multiple applications
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**Epic:** Find out what housing and land are doing
***
### Story details
#### As a
Resident
#### I need to
Report issues with land WMCA manage/are involved with
#### So that
Get issues f…
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**Epic:** Find out what Housing and Land are doing
***
### Story details
#### As a
Resident
#### I need to
Find out what's happening in my area
#### So that
I can see the impact of WMCA …
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If you try to pull the very right trigger at c2a4b, you can get stuck (cannot walk anywhere nor jump).
[Here is a video.](https://www.dropbox.com/s/g29usc2aup8jn4j/c2a4b.ogv)
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![unknown_hl1](https://user-images.githubusercontent.com/4449851/137624780-0919af09-87dc-4d0e-8c26-d4d67af04abe.png)
![unknown_hl1_2](https://user-images.githubusercontent.com/4449851/137624775-c4b6f…
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We have an Arduino mega that works with a rgb pannel 64x32 D1.0 version.
But now we have bought a new panel that is version HL1.0 and the system stop working.
We are using the RGBmatrixpanel …
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i saw there was a port of the hl1 source code to 2013 but its gone now
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An issue I have come across is that the key above tab, ( ¬ ) which is bound to toggleconsole seems to have been re-routed to the ( # ) key. So when I press the # key, it opens the console.
To test it…
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Some HL1 convars don't work due to problems carried over from Half-Life Source. Here's the ones I could find:
`sk_bigmomma_dmg_slash`
Not used, melee uses a hard-coded 15 damage instead. (compare …