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If it isn't clear based off the title when ever I use NanoVG via Lua while having Full window render enabled (so in othere words not having the display in an imgui window) NanoVG still renders but the…
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**Is your feature request related to a problem? Please describe.**
I want to build an interface where I have potentially a long render loop for an raw texture image, but most of the rest of the inter…
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**Is your feature request related to a problem? Please describe.**
DPG themes provide a nice mechanism to customize look & feel both on individual widgets and on the whole app. Unfortunately the them…
v-ein updated
2 months ago
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#### Describe your issue
After: cmake CMakeLists.txt
I got:
-- Creating target: igl::core (igl_core)
-- Third-party: creating target 'Eigen3::Eigen'
-- Configuring done
CMake Error at CMakeL…
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**Version of emscripten/emsdk:**
```
emcc (Emscripten gcc/clang-like replacement + linker emulating GNU ld) 3.1.29-git
clang version 16.0.0 (https://github.com/llvm/llvm-project.git 947d529e4194e05…
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Linux Flathub v1.10.000-28-ge19bcde1+
Whenever you return to the graphics settings menu, any custom resolution is reset to matching. However, the custom resolution is saved and loaded whenever you …
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**Version/Branch of Dear ImGui:**
Version: 1.88
Branch: docking
**Backend:**
C++20, Windows10
I tried both two ways:
imgui_impl_dx11 + imgui_impl_glfw
imgui_impl_dx11 + imgui_impl_win32…
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This is my porject with the patch.
# Problem
The touch screen operation effect is wrong.
# Revelant code
```cpp
int32_t
solve_event(GameActivityMotionEvent &motionEvent) {
ImGuiIO &io = I…
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### Version/Branch of Dear ImGui:
Version 1.90.4, Branch: master
### Back-ends:
imgui_impl_win32.cpp + imgui_impl_dx12.cpp
### Compiler, OS:
Windows 11 + MSVC 2022
### Full config/bu…
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I just noticed that when I'm using `SetKeyboardFocusHere()` to set the focus on an `InputText()`, I can no longer drag other windows with the mouse (tried with the Demo window).
My situation is a b…