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This is a first draft to collect ideas. For posteriority, the decision (discussion) https://github.com/ziglang/zig/pull/15285#discussion_r1167228419.
Further necessary input is:
- 1. Do we want to s…
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At the moment, `ds.summary` can only deal with data that is numeric, integer or character. For a vector of dates it throws an error.
A general note on `ds.summary` is that it should probably rearch…
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As a simpler alternative to #30209, I propose that we add a new set of integer types that panic on overflow.
First a quick summary of some other languages, to the best of my knowledge:
- C and C…
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This is listed as the first of the "crucial features" still to be implemented.
Moves are currently stored as strings (e.g. `"62,22>120,82=N"`). These can theoretically represent moves of arbitrary …
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`SHADER_INT64` currently allows usage of `i64`/`u64` for memory operations but Vulkan and DX12 don't support those.
> shaderInt64 specifies whether 64-bit integers (signed and unsigned) are support…
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Unsafe integer operations (using the operators +, -, /, *, , % ) could lead to:
- overflowing (in release mode, leading to unexpected behavior)
- crashing (in debug mode, or when dividing by zero - …
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Now we have a lambda rep based interpretation, however it is buggy and limited in certain ways:
- It doesn't implement runtime I/O, and because the type checker requires top-level to be integer, it…
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Unsafe integer operations (using the operators +, -, /, *, , % ) could lead to:
- overflowing (in release mode, leading to unexpected behavior)
- crashing (in debug mode, or when dividing by zero - …
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This proposal is intended to accomplish the same goals as #19624, but in a way that complies with the migration strategy outlined in https://github.com/golang/proposal/blob/master/design/28221-go2-tra…
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