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### Reviewed guidelines
- [X] I have read and understand the suggestion guidelines
### Checked for duplicate suggestions
- [X] I checked for existing similar suggestions
### Summary
its…
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If we ever want to learn meaning functions for the explanans and explanandum someday, it would be nice to have a pyro version, right? And tobi's physics is written in python, so maybe we should just u…
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I find node DOM coordinate and canvas coordinate are different in vis-network. There are 4 nodes in diagram A. Then remove one node and make diagram B with the same options as well as A. The 3 nodes' …
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### Main programming language
JavaScript / React
### Tutorial title
How I Remade 2048 Using React
### Tutorial URL
https://hackernoon.com/how-i-remade-2048-using-react-viw37rc
### Catego…
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aframe-physics-system offers 2 different physics engines: CANNON.js and Ammo.js.
Currently super-hands only works with the CANNON.js engine.
It would be great if super-hands could work with the …
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I'm new to the field, where can I learn how to use the plugin
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It would be great to be able to use this as a generic physics engine in any Javascript context, not just one where 'window' is defined. Currently I'm not aware of a way to do that.
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https://github.com/cmann1/Javascript-Physics-Library-Tests
In the test `Stress` , the p2.js has some bugs.
And the result of p2.js is not as good as box2d.
Are there some bugs ? or the test c…
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set ur game up for webgl to load it up in chrome dat would be dop asf,
im a javascript programer, i made an fps game with physics etc raw code without using any engine in webgl
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[Gravity Engine](http://nbodyphysics.com/blog/) is really neat:
- http://nbodyphysics.com/blog/gravity-engine-doc-1-3-2-2-2/
- http://nbodyphysics.com/blog/gravity-engine-doc-1-3-2-2-2/gravity-engin…