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In Jedi Knight : Jedi Outcast you allies would shoot in bursts instead of bullet per bullet. That made them a bit more efficient, it would be nice to have that behaviour back, been it a different opti…
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Need to bring more automation to auto-detect
Adding a new game should be as simple as writing a new branch script
Setting defaults for each `(FILE_MAGIC, BSP_VERSION)` may remain automated for a whi…
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- [ ] Add Logo
- [ ] Remove or rework Jedi Outcast references [+including the repo topic] since we currently are not supporting of JO SP in builds and JOMP is completely unsupported.
- [ ] Organize …
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mouse just stuck in the left corner of the screen when i start the game. same as jedy outcast
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Name:Star Wars Jedi Knight: Jedi Academy
Version:
Google Play Link: //
Comment:
- Game has been removed from the play store.
- There is a bounty that you can contribute to here: https://www.…
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As the title says, this is the materialization of any Star Wars fans who would like to collaborate in having a Star Wars Jedi Academy port for Vita (with OpenJK or the Android version).
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Th…
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Can this be used for .ASE import also for DOOMIII models?
I tested ofcourse but only get errors, so i presume its not al same the .ASE format?
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is there any source codes for Jedi knight 2 & 3.and a port too.and they also use idtech3 engine like rtcw.if not that's okay with q2 and rtcw are the only games available after released.
(Sry if yo…
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This is unbelievably awesome, like a dream come true.....except the only way I can get it to fire is to press the alt key on the keyboard. I am using index controllers, I can aim and the thumbsticks w…
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Maybe you could add .deb and .rpm files specified with cpack instructions for Ubuntu/Debian and Fedora and than add a .travis.yml which specifies matrices and dependencies and automatically builds the…