-
Your library is named Joystick.h / Joystick.cpp
This is the exact same name as for any other incompatible Joystick-library.
Then you try to solve this problem by causing more problems through na…
-
Hi Mihai,
Since, until now, I didn't find a means to contact you, I created this issue.
You wrote in the README.md that you are open for collaborations. I want to give you feedback, to let you know …
-
bmc64 does not work with Arduino ATmega32u4 joystick based on that library:
https://github.com/MHeironimus/ArduinoJoystickLibrary
That is very handy library and such joystick works with VICE in li…
-
### Godot version
4.1.1.stable.mono.official
### System information
Godot v4.1.1.stable.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1080 Ti (NVIDIA; 31.0.15.3713) -…
-
## Description of Issue
Hat0 shows and behaves as expected, but Hat1 does not interact with the system at all - on Linux Kernel 5.4 and 5.12. Hat0+Hat1 both show up in Windows 10 and Linux kernel 4.1…
-
## Description of Issue
When I use the GamepadExample that comes with the library on my Lenoardo and test it against Firefox and Chrome (https://html5gamepad.com/), the two browsers produce different…
-
I’m using a joystick and an Arduino Pro Micro to emulate the mouse, I use exactly the same code on both platforms, it compiles perfectly, with no errors, however it only works if I pass the code via A…
-
## Description of Issue
The joystick works fine but the Leonardo is not visible as a game controller in the device manager. It is visible as a generic device and it is not possible to open the USB …
-
I don't know what is happening but assetto corsa crashes the instant I try to click drive and the screen blacks out and it gives me an error code about something related to FFB and FFB error. I change…
-
i made mi arduino pro micro work, windows recognize it as joystick and buttons works fine, but when 2 bottons pressed windows shows all buttons not pressed. is this a problem with mi code ? or t…