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- [ ] StbImageSharp/WIC loading
- [ ] DDS
- [ ] ASTC
- [ ] KTX1
- [ ] KTX2
- [ ] BASISU support
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Why is only BC7 UNORM supported?
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It looks like the final draft of the Universal Basis KTX2 format has been published.
I would suggest to begin doing some prospective work on this format, since it's been designed to become "the mot…
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https://github.com/KhronosGroup/glTF-Sample-Environments/blob/master/helipad/charlie/sheen.ktx2 has an invalid data format descriptor. Probably any other file written by "UX3D SlimKTX2 v1.0" is also i…
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Upstream basis-universal now supports ktx2 files. It would be good if this library did as well.
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After compressing gltf with gltfpack while enabling texture compression (using -tc: convert all textures to KTX2 with BasisU supercompression), model renders but is only white.
Model renders corre…
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Hi! I was experimenting with https://github.com/expenses/ktx2-tools and thought I'd cook up a KTX2 version of the LUT texture as that might be more usable for some folks. I supercompressed it with Zst…
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We can compress images into ktx2.
```
basisu::basis_compressor c;
// ...
const basisu::uint8_vec &buvec = c.get_output_ktx2_file();
```
How do we take a ktx2 and get a basis file with all th…
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Following on from #963, these are the remaining work items:
- [ ] Keep existing draco compression on import
- [ ] Expose draco compression settings
- [ ] Support glbs containing KTX2 textures
- [ …
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**Is your feature request related to a problem? Please describe.**
I'm in the process of updating from 2.1.7 to 2.4.2 (due to the toktx command changes), but running into what looks like "incorrect b…