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All versions.
Batch export of liberation data does not extract data as is appears in Process - the data is placed on multiple different tabs. Each is grouped based on the either data column or row. T…
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Hi,
Flying Saucer 9.7.2 is producing a very thick underline text decoration from an HTML with a "underline" element (``) using Liberation Sans (it has a underline thickness of 150 — tested with [2.…
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`LiberationMono-Regular.ttf` looks pretty good with ecode. All problems with anti-aliasing and sub-pixel hinting are gone.
https://github.com/liberationfonts/liberation-fonts/files/7261482/liberati…
ghost updated
5 months ago
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When running kickoff I receive the following stacktrace:
```txt
Daneo-XPS% RUST_BACKTRACE=full kickoff
thread 'tokio-runtime-worker' panicked at 'Couldn't find font', /home/daneo/.cargo/registry/…
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### Issue with current documentation:
when use the ChatZhipuAi in langchain_community with langgraph to build a agent, the class ChatZhipuAi unkown the ToolMessage, this make the zhipuai can not use …
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MMEX version:
- [x] 1.5.20
Operating System:
- [ ] Windows
- [ ] Mac OSX
- [x] Linux
# Description of the bug
Based on the screenshot provided in #5066 (and reproduced below), there …
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# Compatibility Report
- Name of the game with compatibility issues:Disciples Liberation
- Steam AppID of the game:1287840
## System Information
- GPU: [AMD/ATI] Vega 10 XL/XT [Radeon RX Vega 56…
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The game begins with the map mostly occupied and using a very high number of tickets with the enemy AI constantly deploying new insurgency and generating new random zones, But as the game progresses, …
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Now we've moved back to file-based storage for liberations, we don't have any code to remove the old liberation tarball.
Firing off a separate task when liberation is started will probably do.
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Hi,
I was curious, why are the filenames and readme inconsistently referring to Liberation Mono as "Literation Mono" (with a t)? When installed, the font seems to be called "Liberation" (with a b).