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### TODO ###
- [ ] Which systems support light gun
- [ ] Touch input controls
- [ ] Determine if cores can smartly give feedback if current ROM is a light gun game
- [ ] Way to toggle lightgun con…
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ninja stars, light machine gun
McAwl updated
2 years ago
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OpenEmu supports light guns, DuckStation proper supports light guns, but the Core plug-in does not yet support it.
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Aims to combine similar equipment pools, such as "light-medium machine guns" (E.G. RPDs) with "heavy-medium machine guns" (E.G. PKMs), merge faction based equipment pools, and implement looser guideli…
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I check on Genesis Plus GX and FCEU sites and I know they are able to emulate light guns using the mouse cursor.
I don't know if it's possible but ...could be awesome to have this function linked with…
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### Describe your question
[LCD/LED TV Light Gun?](https://github.com/libretro/libretro-fceumm/pull/526)
### Add screenshots
_No response_
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Hi guys, so all my light gun games work in Naomi except for this one. Whenever you switch to light gun from controller on port 1 or 2, they do not work. The cursor moves but the trigger does not work…
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Self-explanatory. Is it possible to add such support ? More than 15 games had light gun support on this system like the classic Operation Wolf.
Thank you in advance.
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In the SMS core, using SNAC the Phaser Light Gun hits the target. In the new MegaDrive core, the gun fires to the right and inch or two of where you aim. This can easily be seen in the SMS game Gang…
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### Context:
I'm trying to create a rifle sound for a 2d godot game, and within FMOD I have an event ("Automatic Rifle") with a logic track, so the gun sounds get "airy-er" as the ammo runs out.
T…