issues
search
utopia-rise
/
fmod-gdextension
FMOD Studio GDExtension bindings for the Godot game engine
MIT License
482
stars
52
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
enh: simplify get and set fmod parameters in emitters
#283
piiertho
closed
1 day ago
0
The editor and builds crash on closing after activating FMOD for the first time
#282
caphhe
opened
2 days ago
1
fix: Revert of banks in FmodBankLoader UI now works
#281
piiertho
closed
4 days ago
0
Pausing the Godot game should also pause FMOD
#280
bitbrain
opened
5 days ago
1
fix: Avoid crash when fetching wrong bus or vca
#279
piiertho
closed
1 week ago
0
Reset to default Fmod banks on FmodBankLoader causes crash by playing any event, restarting the engine is needed
#278
dalzott0
closed
4 days ago
2
“The requested event, parameter, bus or vca could not be found” errors on start, despite working fine.
#277
dalzott0
opened
1 week ago
0
feat: load event when preload_event option is true
#276
piiertho
closed
1 week ago
0
feat: enable to restart event when calling play
#275
piiertho
closed
1 week ago
0
fix: Add ios xcframework build to CI
#274
piiertho
closed
1 week ago
0
Any ideas on how to change random seed?
#273
tot121212
opened
1 week ago
1
FMOD_STUDIO_EVENT_CALLBACK_SOUND_PLAYED returns an empty dict.
#272
BurAndBY
opened
2 weeks ago
5
fix: remove global parameters from emitters
#271
piiertho
closed
2 weeks ago
0
feat: Add play_one_shot method to emitters
#270
piiertho
closed
1 week ago
0
Loading Plugins
#269
sydastry
closed
3 weeks ago
2
enh: Simplify emitter event playing
#268
piiertho
closed
2 weeks ago
0
Error only sometimes happens on launch
#267
ilexl
opened
3 weeks ago
1
enh: set parameters within play method. Add method to set parameters by id.
#266
piiertho
closed
3 weeks ago
0
Aod timothy m patch 1
#265
AODTimothyM
closed
3 weeks ago
0
This extension made the Godot editor very prone to crashing, had to remove from project.
#264
miss-programgamer
opened
3 weeks ago
2
fix: Check object before removing listener
#263
piiertho
closed
4 weeks ago
0
Bugfix/unload bank only when unref
#262
piiertho
closed
4 weeks ago
0
C# support for fmod-extension
#261
ilexl
closed
3 weeks ago
1
Errorless crash upon playing game with an emitter present
#260
InfernoSuperNova
opened
1 month ago
1
Setting parameters of a sound in `FmodEventEmitter2D` is delayed, initially
#259
brevven
opened
1 month ago
3
Truble obteining GUID from Event Name
#258
MarioRibeHerrero
closed
1 month ago
3
FMOD won't play more than 1 instance of same event.
#257
slrdur
opened
1 month ago
4
Can't change the event of an FMODEventEmitter
#256
YuriPrickles
opened
1 month ago
4
Can't use AudioGaming procedural sound plugins
#255
WompWomp312
opened
1 month ago
1
enh: In event emitter load event if any action that requires the event to be loaded is called and event not valid
#254
piiertho
closed
1 month ago
3
Update to Godot 4.3
#253
bitbrain
closed
1 month ago
3
FmodListener3D.queue_free() does break 3D audio
#252
Cyberrebell
closed
4 weeks ago
1
Multiple BankLoaders sharing banks can invalidate the others on unload.
#251
whatislostinthemines
closed
4 weeks ago
1
"Requested X could not be found" with BankLoader.
#250
natanmaia95
opened
2 months ago
2
Having trouble understanding documentation
#249
Lvl50Hornist
closed
2 months ago
3
Setting parameters not working
#248
Dodoveloper
closed
1 month ago
5
Godot 4.3 + iOS: Trying to load universal fmod binary
#247
deevus
closed
2 days ago
9
chore: remove FmodEditorExportPluginProxy
#246
piiertho
closed
2 months ago
0
fix: avoid crash when event is not found by guid or path
#245
piiertho
closed
2 months ago
0
Instant Crash when EventEmitter has no valid Event Path
#244
Wardius
closed
2 months ago
0
Feature Request: Adding Attenuation Object for FMOD Listener
#243
Wardius
opened
2 months ago
0
"Could not find base class 'FmodEditorExportPlugin'"
#242
Maslk567
closed
2 months ago
1
MacOS export Info.plist missing or invalid
#241
the-old-one
opened
3 months ago
0
Add .godot and built binaries to .gitignore
#239
pmdevita
closed
2 months ago
2
Removing FmodEditorExportPluginProxy class
#238
ZachRadical
closed
3 months ago
0
fix: disable live update for editor
#237
piiertho
closed
3 months ago
0
Live Update can connect to the editor instead of the game
#236
precup
closed
3 months ago
0
feat: implement labeled and discrete parameters
#235
piiertho
closed
3 months ago
0
OLD VERSION: Cannot put scripts onto FmodEventEmitter2D's that call the play() function.
#234
tot121212
closed
3 months ago
1
Support for discrete and labeled parameters
#233
Dodoveloper
closed
3 months ago
1
Next