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MessagePack.cs
```csharp
using MessagePack;
using System;
using System.IO;
namespace SerializerTests
{
public class MessagePack : TestBase where T : class
{
public MessagePa…
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Depends on https://github.com/datahogs/gunclip
Injected Message Pack into Couch DB:
https://github.com/timanglade/couchdb/commit/b601286dae04bdc2488a0d9bf028c58e6feb3449
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This module would provide methods to other modules for encoding and decoding rover mesages to and from [MessagePack structures](http://msgpack.org/).
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This documentation says:
**For Unity projects, the page provides downloadable .unitypackage files.**
But i don't see it, other than "MessagePack.UnityShims.2.5.168.nupkg" which is not a .unitypa…
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#### Bug description
![image](https://github.com/MessagePack-CSharp/MessagePack-CSharp/assets/42676581/4ef06509-2441-47ad-8880-e6d863da2db4)
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Can you please add deserialization for API responses returned in [MessagePack](http://msgpack.org/) format?
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Would you be open to adding a feature allowing for the option of serializing a GradientBooster struct using MessagePack instead of JSON?
If so, I'd be happy to submit a PR to enable it.
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**Describe the bug**
Hi there im having some trouble with your library
Using MessagePack (https://github.com/neuecc/MessagePack-CSharp) fails
The application hangs and then i get the error:
Error …
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> I considered binary formats, but the actual improvement in performance would be completely in the noise. Using JSON considerably lowers friction for developing plug-ins, as it’s available out of the…
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Messagepack is a json-isomorphic binary serialization format that is becoming fairly widely supported and which supports fast streaming serialization/deserialization. It would be neat to have it as a …