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Hi,
could you please add some logic to your awesome mod to disable some part of functionality or allow server owners to block the mod completely? there's such possibility in case of an old [schematic…
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Per a conversation with @leijurv and @nacgarg on Telegram. This is meant to summarize our general ideas and provide a few action items for next steps for our goals.
Sparking this issue were two eve…
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I don't think anyone suggested this in the past, and I thought maybe a place to discuss this (and put bounties) would be a good start.
# Problem
The Minetest world is pretty big for the average playe…
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The title says it all. What are the issues with doing this? Would security be an issue?
I would see allowing server-side mods to inject temporary client-side mods as being very useful, e.g. allowin…
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Maybe you can borrow the assets from this open source game https://github.com/0ad/0ad for now, till the fork has its own assets in the unforeseen future. ( A YouTube video about the game: https://www.…
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HaxBall is a closed source project. Reverse engineering and distributing modified versions of HaxBall is not allowed. Doing so is not only illegal under copyright law but also, in my opinion, unethica…
basro updated
8 months ago
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A thread to discuss general UX issues with the main menu.
List of concepts:
* tacotexmex: https://github.com/minetest/minetest/issues/6733#issuecomment-504671122
* Freeminer, v-tabs: https://…
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Hello,
I have been using chunky pregenerator to generate my map.
Everything seems to be going smoothly at first and the speeds are quite impressive.
But I suspect that the autosave feature of t…