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Retera
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WarsmashModEngine
An emulation engine to improve Warcraft III modding
GNU Affero General Public License v3.0
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HPA Pathfinding
#59
bearU369
opened
3 months ago
0
Projectile Listener onHit Crash
#58
Retera
opened
6 months ago
0
Add JASS natives for AddHeroXP and SetHeroXP
#57
thatkyle
closed
3 months ago
0
Add JASS natives for SetHeroAgi/Int/Str
#56
thatkyle
closed
6 months ago
0
Add JASS natives for SetHeroAgi/Int/Str
#55
thatkyle
closed
6 months ago
0
Black background in MapInfoPane
#54
bearU369
closed
7 months ago
0
Prevent units from being highlighted behind UI by mouse.
#53
bearU369
closed
3 months ago
5
UnitPortrait's animation plays synchronously with unitResponse audios.
#52
bearU369
closed
7 months ago
2
Bugfix to #32: Blight Growth can blight through unbuildable terrain
#51
bearU369
closed
7 months ago
3
Display arsflash engine is starting But there's no interface
#50
kero990
opened
10 months ago
7
Ability Builder v0.6
#49
Glasislundr
closed
6 months ago
5
AbilityBuilder v0.1
#48
Glasislundr
closed
10 months ago
2
Aha~ loading map from sub folder is coming~
#47
linsmod
opened
11 months ago
1
HashedGameObject.size()
#46
linsmod
closed
3 months ago
3
size() in Element instead of using a "Count" element in ini file.
#45
linsmod
closed
11 months ago
0
error: Too many fragment shader texture samplers
#44
iodream
opened
11 months ago
2
aha~。wc3droid is coming
#43
linsmod
closed
9 months ago
9
error run in linux OS,No X11 DISPLAY variable was set
#42
makexiao113
opened
1 year ago
2
Reincarnation
#41
tdauth
closed
3 months ago
4
Line breaks in text messages from JASS functions are not translated in the UI
#40
tdauth
opened
1 year ago
1
Add null check for Warchasers map
#39
tdauth
closed
1 year ago
0
A War3ID must be 4 ascii characters in length (got 8) 'DummySec' when loading Warchasers from Reforged
#38
tdauth
opened
1 year ago
1
Add some How to run in IDE to README and load icons from data source
#37
tdauth
opened
1 year ago
8
Store names, tooltips etc. in CUnit, CItem etc. to support natives
#36
tdauth
opened
1 year ago
3
Some more natives from common.j
#35
tdauth
closed
3 months ago
4
Bugfix to #30
#34
bearU369
closed
1 year ago
0
Bug: Missing lightning effect among some units' attack.
#33
bearU369
opened
1 year ago
1
Bug: Blight Growth can blight through unbuildable terrain
#32
bearU369
closed
7 months ago
0
Save memory usage by unifying node arrays of all CPathfindingProcessors.
#31
bearU369
closed
3 months ago
5
Bug: Ghouls can mine Gold Mine
#30
bearU369
closed
1 year ago
2
Force MapListContainers' selection listener to update once when choosing a same map.
#29
bearU369
closed
1 year ago
0
Refactor most of native functions' anonymous classes into lambdas.
#28
bearU369
closed
1 year ago
3
Hot-fix to #26
#27
bearU369
closed
1 year ago
0
Regression in map selection UI on 4K monitors
#26
Retera
closed
1 year ago
4
Memory bloats when selecting a map.
#25
bearU369
opened
1 year ago
11
Experimental: Implement Expandability for ListBoxFrame.
#24
bearU369
closed
1 year ago
2
Redesign of map-selection UI
#23
bearU369
closed
1 year ago
6
Small update to .gitignore
#22
bearU369
closed
1 year ago
1
need some optimize on find pathing
#21
Amrf000
opened
1 year ago
2
Gradle run error
#20
Fynjyfun
opened
1 year ago
1
can't open warsmash
#19
LoveBeforT
opened
1 year ago
1
Fog of war
#18
v4dkou
opened
1 year ago
2
Unable to run on AMD graphics cards
#17
Kashouryo
opened
1 year ago
6
Reconcile forks
#16
Retera
opened
1 year ago
0
Running main methods for simple debugging or desktop-1.0.jar does not work by default
#15
tdauth
opened
2 years ago
9
Building on Windows fails
#14
tdauth
closed
1 year ago
3
Suggestion: Create a new fork that is fundamentally the same, but still not WC3 (basically a twin with some twists)
#13
onlyreportingissues
opened
2 years ago
6
WarsmashPreviewApplication loadCustomModel or clearMainInstance is not good work
#12
qq1053831109
closed
11 months ago
1
Can't play mutliplayer without using command line
#11
Retera
opened
2 years ago
6
Small improvements
#10
arturhg
opened
2 years ago
9
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