-
Calling create-unit in console like this:
`modtools/create-unit -race DWARF -caste FEMALE -name MOUNTAIN -age 30 -civId \\LOCAL -groupId \\LOCAL -location [ 131 97 163 ]`
Then the following error …
-
The update that happened on 5th September causes errors in American Roads and Advanced Building Tool. NExt is the only mod that updated today, and these errors weren't happening this morning.
Advance…
-
Identify which reports are sparring/combat/hunting and add this info when printing to gamelog.txt, so utilities like SoundSense can more easily filter them out.
Could put [S], [C], or [H] in front …
-
Hi,
When importing GLB I get this error:
```
Message: Value was either too large or too small for an Int16.
Source: System.Private.CoreLib
StackTrace: at System.Convert.ThrowInt16OverflowExc…
-
[per discussion on kitfox discord](https://discord.com/channels/329272032778780672/580417881385467914/1223829273941508106)
ab9rf updated
8 months ago
-
-
There are a number of DFHack commands which share functionality. They should be checked carefully, and combined where possible.
- [ ] `modtools/reaction-trigger-transition` was only ever meant to be …
-
Hi Folks,
I'm more used to compiling stuff in Linux. My VS wants to see a project.assets.json file. Could you include one, or modify the readme to include instructions on regenerating one please.…
-
Only happens to a certain custom mesh, works normally in game but when exporting it throw this error log:
[01/02/2023 00:49:44] Message: Index was outside the bounds of the array.
Source: WolvenKi…
-
From the [forums](http://www.bay12forums.com/smf/index.php?topic=139553.msg7110257#msg7110257)
Meph reports that this can crash DF:
```
modtools/reaction-trigger -reactionName MUTATE_RAT -allowNonwo…