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Hi,
I am working on an application where the player is sitting in front of a physical table. The player should lay his/her hands on the table. In VR there would be a replica of that table so the pl…
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Description:
The current player movement implementation using Unity does not handle ridge body movement well. The solution needs to be improved to handle this scenario more effectively.
using Syst…
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I had hoped the CCD work I did would bear fruit in terms of making the visual a bit smoother, but since it didn't, I need to explore other options on this front.
The main think making jumping and …
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very nice work but need something simple but big
when human move head the body make move little bit that change will make the model number one
bravo keep going....
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