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I'm trying to implement a bot with this library powering the game. However, instead of deep copying the board while constructing the tree there should be a method to pop the last move off the MoveHis…
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- [reading into a string](https://discord.com/channels/442252698964721669/448238009733742612/857179001519996928)
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https://www.zhihu.com/question/20256568
https://www.zhihu.com/question/29472711
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Hello, does Easy AI support Quiescence Search?
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Is it possible to use GPU to increase AI's speed? Thank you.
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This could be beneficial to move ordering. Below is an example implementation. When there is no hash move available, it is sometimes worth doing a shallow search to try and look for one. This is espec…
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Hello, I just have a few questions related mainly to making moves.
What is intended to be passed to `position.MakeMove` as the `in State` parameter? I've just been using it like `game.Pos.MakeMove(…
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https://github.com/eatoncns/ttt_core/blob/56a3c1b4265dd34a258273f04318299d581ab8bf/lib/ttt_core/board.rb#L38
I assume this was done to avoid checking the grid for a win etc?
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Followup from an old question in the forums about the classic version:
https://forum.thegamecreators.com/thread/223400
It would be very useful (to me anyway) to have support for asynchronous t…
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Salvati urmatoarea linie intr-un fisier:
4k1nr/3Q2pp/5p1q/1B2p3/7P/P5P1/7K/8 b k - 0 1
Apoi: incarcati engine-ul in xboard ca first, incarcati fisierul cu File -> Load Position si dati Mode -> Machine…