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Well since it already came up on forum, I think this should be an issue.
https://forums.ogre3d.org/viewtopic.php?p=555617#p555617
Exporting isn't fast.
It's okay for single mesh (not too big) and e…
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The goal is to beat the cocos2dx and ogre3d engines,
Define couple of performance tests.
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http://wiki.ogre3d.org/Ogre+Line+Chart
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[reporter="xavyiy", created="Fri, 22 Feb 2013 16:56:51 +0100"]
This is a big problem since in the Ogre3d DX9 RS you need to destroy the dummy render window before switching to fullscreen any other ex…
paroj updated
4 years ago
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Ogre3D has already been integrated to QML, but it would be nice to have it as clean plugin too.
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Hi, I'm MSYS2 project leader and we provide lot of prebuilded packages for mingw-w64 for Windows platform.
I have dosen of patches that help me to build Ogre3d, so maybe someone look for them and may…
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```
This is a nice to have feature:
The ability to project an image onto objects.
http://www.ogre3d.org/tikiwiki/Intermediate+Tutorial+6&structure=Tutorials
```
Original issue reported on code.…
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```
This is a nice to have feature:
The ability to project an image onto objects.
http://www.ogre3d.org/tikiwiki/Intermediate+Tutorial+6&structure=Tutorials
```
Original issue reported on code.…
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```
This is a nice to have feature:
The ability to project an image onto objects.
http://www.ogre3d.org/tikiwiki/Intermediate+Tutorial+6&structure=Tutorials
```
Original issue reported on code.…
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citing the announcment thread https://forums.ogre3d.org/viewtopic.php?f=11&t=63497
> I don't know but I am considering using PhysFS simply because it's maintained
paroj updated
4 years ago