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### Preliminary checks
- [X] I've checked that there aren't [**other open issues**](https://github.com/ihhub/fheroes2/issues?q=is%3Aissue) on the same topic.
- [X] I've checked that this issue is …
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I'll put together my proposal here as if I'm going to work on it but if anyone else is making something official that would be swell to know. I've got several years or so of Unity experience and a cou…
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Please excuse my ignorance but, suppose I don't have a good knowledge of JavaScript, can I use the Python code to achieve rhe same result? I am interested in using Kubelka-Monk to develop a basic acry…
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Similar to [mixbox](https://scrtwpns.com/mixbox/) (commercial).
* ["Practical Pigment Mixing for Digital Painting" research paper](https://scrtwpns.com/mixbox.pdf)
* [mixbox code on github](https://…
bj-rn updated
2 months ago
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Hovering over paint to show what color it is is useful, but it may be helpful to use patterns over the sprites to indicate color as well as the actual color of things.
For example, if you have thre…
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Many thanks the organizers and maintainers of this GitHug repository for the ample information provided. Our group recently followed the instructions in the Quick Start Guide to manufacture our first …
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- [x] create a module, name it `colorSystem.js` or something along those lines (this is not a gameState, so it's default)
- [x] update config with all variations of colors and corresponding number va…
E-A-N updated
5 years ago
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Here I have a patch:
```
diff --git a/brushmodes.c b/brushmodes.c
index f0c68b6..eede454 100644
--- a/brushmodes.c
+++ b/brushmodes.c
@@ -70,6 +70,12 @@ void draw_dab_pixels_BlendMode_Normal (…
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https://i.imgur.com/0DtrD34.png
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**Is your feature request related to a problem? Please describe.**
Yes: Zero acceptable software support available for the M3D Quad
**Describe the solution you'd like**
UX / Support for multi-e…