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### Tested versions
Reproducibe in:
- v4.2.2.stable.official [15073afe3]
- v4.3.beta2.mono.official [b75f0485b]
### System information
Godot v4.3.beta2.mono - Windows 10.0.22631 - Vulkan (F…
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### Work environment
cc @XVilka from IRC
I'm using https://github.com/rizinorg/cutter/releases/tag/v2.3.4 (AppImage) to work
| Questions | Answers
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**Describe the bug**
I'm trying to add a single DLL to the import table of a x64 EXE
**To Reproduce**
Steps to reproduce the behavior:
- Parse the exe
- add_library
- add_entry
- create a bui…
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With the currently documented set of required dependencies + implemented `flowey` build logic, the `vmfirmwareigvm_dll` can only be compiled on Windows platforms.
It seems likely that, given the righ…
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For easier access for code and data respectively.
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------------------ Exeinfo PE ------------------
Image 64 bit executable -> *** Unknown EXE - CPU : AMD Std Compiler section [ 15 ] sections [ Win 7 ] ( more than necessary Sections )
EP : E…
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### Tested versions
This started happening when I first ran official 4.3 beta 1https://github.com/godotengine/godot/commit/a4f2ea91a1bd18f70a43ff4c1377db49b56bc3f0, since then it also happens in 4.…
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I've seen that gamescope now re-nices itself and uses realtime priority compute if CAP_SYS_NICE is available, so I tried to add this capability to the gamescope executable with either:
`sudo setcap c…
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I came across an installer that displays as "Nullsoft Install System v", but Universal Extractor is unable to handle it. Is it just a newer version that isn't supported yet? It looks like the version …